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DPS 2024

Frameless – DPS 2024

Frameless is the largest permanent multi-sensory experience in the world. It is a public gallery, based in Marble Arch where their concept is taking original paintings and turning them into immersive experiences.

Here I was asked to create an ambisonic sound design for Van Gough’s ‘The Starry Night’ painting. Ambisonics requires a lot of complex work making the sound move around a space. Although I had touched upon this before this was generally something quite new to me – I had to consider the space and the sonic movement of the piece. 

The painting is one of the van Gough’s most famous pieces of work. I felt an enormous responsibility to get the sound just right. I began by studying the painting and where it was set, as this would affect the logical sonic environment massively; making sure everything was historically accurate and environmentally correct. Alongside this, I researched the meaning and context behind the painting. Studying how what I would need to match the mood behind the portrait.

At first, I found that I had made too complex a sound design. My work was far too rich and distracting to the viewer. Taking them away from the painting itself. During this process, I learnt that it is always important to understand a hierarchy of importance to the viewer in any area of sound design… For example, when creating a movie soundtrack, it is crucial to know when to pull back – leaving moments for the screen and vice versa. I discovered that the sound should only accompany the painting and leave as much artistic space for the viewer as possible! Space to interpret the painting as its own. My sound should never force feeling on people, instead leave them to think! 

I found this process so interesting! Despite feeling a huge responsibility towards the legacy of the piece… less is sometimes more! My sound design was eventually mixed into the space and is now being shown at Frameless in Marble Arch! Which makes me so proud. I learnt to take a step back from the “complex”, and it achieved results!

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DPS 2024

Abbey Road Studios – DPS 2024

Today was my first day on placement! Despite the nerves, I was overwhelmed with excitement! I was asked to assist a recording session for a charity Christmas album, at Abbey Road Studios. This was an unusual day’s task in comparison to the rest of my placement; my usual roles are typically concentrated on film and television. Nevertheless, this change presented itself as a new and exciting challenge that excited me! 

Attending Abbey Road itself was incredibly thrilling; having held such an enormous reputation and sense of fame over the years. However, I knew that I had to uphold a sense of professionalism, to get the task done efficiently. It was easy to become overwhelmed and distracted by everything that was happening around the studio, which meant I had to stay focused and committed to my jobs ahead.

During my day’s work, I assisted both the recorder and director of the session with fetching equipment, cables, microphones, and music scores. Although at first glance – trivial, I knew that my orderliness would affect the efficiency and timing of the session. Upon reflection, when recording at such a busy, high-demand studio, time is a precious thing for both the artist and the staff. I found that organization throughout the day was one of the most useful tools to carry. It taught me the sheer pressure you are under when it comes to time. I quickly recognised that creative freedom is not as encouraged as I previously thought!

Overall, I loved my day working at Abbey Road; a slight dream came true. I gained an enormous understanding of the reality and efficiency towards the music industry and recording sessions. The logistics and misconceptions behind how an artist records music for an album!