This week I was able to attend a screening and Q+A for Netflix’s new documentary Strike: an Uncivil War. Once again this felt a great bit of further research regarding my work towards realism within storytelling.
I had never attended a talk regarding documentary work before and found it fascinating to understand and learn about the creative process. Much ADR work was used for this which was interesting to me and inspired me for my future projects. The combination of archival recordings and sound design created a perfect blend for an emotive story. It gave the miners a justified piece of art that truly reflected their suffering and pain.
In retaliation to their talks about the use of ADR, I decided to take myself further into this field and was able to sit in some ADR sessions with Sound Disposition for an up-and-coming A24 film. This was a unique set of circumstances as unlike other ADR sessions the actress needed live lines being fed into her headphones to create a realistic phone call. Unfortunately, I was burdened with the role of feeding live recordings and it proved extremely stressful! Nevertheless, this taught me the artistry behind live recording in post-production and it’s incredible benefits it can have upon the later result.
I furthered my research into ADR to explore its benefits and negatives by watching films by Christopher Nolan who famously does not like using ADR for his work. Despite the beauty and epic effect his films have upon his viewers, I realised when watching his latest film Oppenheimer that many lines were being missed and lost in translation. Despite the picture and score doing the heavy lifting in the storytelling, I found that the lack of clarity from the script and lines enhanced my understanding of the plot and created small glimpses of confusion throughout.
Upon contemplation regarding the Q+A for Strike alongside my experience doing live ADR – realised that its benefits exceed the negatives. When done correctly the artistry is not taken away and it places the viewer into the film deeper than without it. I hope to use them when creating the final mix for Where The Sea Does Not Follow – giving a clear overall result whilst ensuring the aesthetics of the sonic storytelling is kept throughout.

