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First Glance – Sound With Visuals

This was my first glance at the finished audio. After spending time on the individual sounds, I found that my opinions of the audio changed when it was presented with the visuals. Adding another layer of medium immerses you as a player; however, I felt that some of the noises were a little too harsh and overpowering. A loud noise can ruin the immersion and illusion of a realistic virtual reality experience. The perception of distance and depth can be distorted by excessive noise, which can also drown out minute details. It throws off the harmony between audio and visual cues, making it difficult to fully immerse oneself in the virtual world and thus jeopardizing the overall experience.

In response to this I had to go back and retouch the mixing; changing certain sound effects. In the future, I will save more post-production time for the mixing once I have viewed the sound with the visuals in-game.